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FPS & Mechanized Warfare
A Unit is a Wing’s operational sub-formation — a squadron, flight, or battery with its own specializations, chain of command, progression path, and comms.
Fenrir is the ground warfare unit of Security Wing — FPS and mechanized combat. When the fight leaves the cockpit, it belongs to us: boarding actions, bunker assaults, armored pushes, and the dirty work in between.
The work spans every fight a ship can’t win for you. Infantry stacks clearing a station corridor. Breachers cracking a derelict’s hull. Armor columns crossing open ground. Surface-to-air batteries denying a landing zone to anyone we didn’t invite. If it walks, rolls, or digs in, Fenrir trains it.
Fenrir trains fire teams, not lone gunmen. You’ll master your rifle, your role, and your place in a stack — then choose a specialist discipline (sniper, combat medic, heavy assault, armor, and more) and be drilled until it holds under fire.
The path runs from Recruit to Master Specialist, and none of it is given away. The standard is simple: when the ramp drops, the operator next to you already knows exactly what you’ll do — because you’ve proven it a hundred times in training. Come ready to earn that trust.
1. Train as you fight. Every drill runs at operational standard.
2. Weapons discipline is absolute. Know your target and what’s behind it.
3. Move as a fire team. Nobody fights alone, and nobody is left behind.
4. Your specialist discipline is a responsibility, not a badge. The team relies on it.
5. Set the standard rather than announce it.
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