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Founded September 2018 by DrakoHardt and Randrik · Revised 2956
Vanguard is a lawful Star Citizen organization — but not a boring one. We don't condone piracy or griefing, but we embrace bounty hunting, covert ops, tactical deception, and every flavor of lawful gameplay the 'verse offers. We're a community of adults who take the game seriously enough to be great at it without forgetting why we play.
We are not a milsim. We are not anything-goes. We are 750+ members, five Wings, and a reputation built on coordination, integrity, and showing up for each other.
Real life first. Always. No exceptions. Never feel bad about stepping away, and never make anyone else feel bad about it.
No drama. Disagree through proper channels. Have a problem with someone? Talk to leadership. Generating drama is grounds for removal regardless of rank.
Respect, full stop. Be the kind of person others are glad they met. Keep conversations respectful. Race, gender, sexuality, religion, and politics stay out of org channels.
No jerks. We don't recruit them, tolerate them, or make exceptions for talented ones.
Play the game we have. Stay current with mechanics. Embrace changes. Plan for the future, master the present.
Together we soar. Every member is encouraged to play across Wings and roles. No playstyle is second-class.
One sentence: Don't make the game worse for other players.
Five Wings: Security (combat), Industries (resource extraction), Science (exploration, medicine, research), Frontier (logistics, trade, settlement), and Command (strategic coordination — nominated, not joined).
Wings operate with autonomy. They set their own training, run their own events, and develop their own doctrine within this Charter's framework.
The VLC (Vanguard Leadership Council) governs the org. The Wardens — including the Prime Warden as highest authority — are custodians of Vanguard's identity. The Marshals form the strategic core. Wing COs report to the VLC.
Leadership principle: The people closest to the action have the authority to act. Strategic leadership provides direction, not micromanagement. When an op is running, everyone defers to whoever is leading it.
To join: 18+, RSI account, Discord with a working mic, no pirate/griefing org membership.
Affiliates welcome. Some leadership positions may require primary membership.
Every member can: participate in any Wing's events, access training, pursue promotions, voice concerns through channels, and step away without penalty.
Removal: The VLC may revoke membership for conduct violating this Charter, subordinate policies, or CIG's Terms of Service.
Talk first. Most problems are misunderstandings.
Escalate to leadership if direct conversation doesn't work.
VLC decides if Wing leadership can't resolve it. Their call is final.
The relationships are real even when the game isn't. Act accordingly.
This Charter is the top-level document. The Prime Directive, ROE, Officer Code of Conduct, rank expectations, and all other policies operate under it. If they conflict, the Charter wins. Wing-specific policies can't override it either.
Amendments require VLC proposal and Prime Warden approval. The principles above are Vanguard's foundation — refine them, but don't gut them.
We carry the names of those who flew with us and are gone: Splatterhead, Lady SolarA Solarwind, TotenKopf, moonclaw, and SOLHieLUS. A community is defined by the people who built it — including those who can no longer be here.
For the community. By the community.