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Dispatches from the frontier. Published by Vanguard.
What every stat on the new component screen actually means — and the tradeoffs that decide your build.
FLIGHT MANUAL — COMPONENT STATS BREAKDOWN
In-cockpit MFD view of a Cutlass's component screen — rows of stats lit in amber, fire risk warning flashing on a damaged power plant.
| Stat | What It Measures | Class Leaders |
|---|---|---|
| Wear |
| Rate of degradation over time and use. Higher power settings accelerate wear. |
| Industrial (slowest) — Stealth / Competition degrade fastest |
| Health | Damage a component can absorb before becoming inoperable. Low health creates fire risk. | Military (highest durability) |
| Heat | Thermal energy generated during operation. All powered components produce it; coolers must manage it. | All classes — managed by cooler rating |
| Max Heat | Overtemperature threshold before malfunction. Higher values let components run hotter, longer. | Military / Industrial (highest ceilings) |
| Mass | Physical weight. Affects acceleration and maneuverability. | Competition / Stealth (lightest) — Industrial / Military (heaviest) |
| Signature (EM/IR/CS) | Scan visibility: EM from power draw, IR from heat, CS from physical size. | Stealth (minimizes all three) |
| Consumption | Power draw from the ship's power plant. | Military (high draw, high output) — Stealth (low draw, prioritizes efficiency) |
| Heat Control | Internal efficiency managing the component's own heat generation. Critical for sustained operations. | Cooler-class dependent — Stealth coolers excel here |
| Output | Primary performance metric: energy for power plants, shield points for generators, damage for weapons. | Military / Competition (peak output) |
Alpha 4.4 Component Stat Glossary — every field on the component screen, decoded.
Signature Types — EM / IR / CS
A damaged Cutlass engineering bay — power plant at 34% health, fire suppression active, component screen showing critical wear on the quantum drive.